Texturing And Modeling



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Texturing And Modeling
David S. Ebert, 1998
ISBN10: 0122287304    ISBN13: n/a

This second edition contains a toolbox of procedures upon which programmers can build a library of textures and objects, and includes extensive explanations of how these functions work and how to design new ones. Procedures are presented in C code segments or in Renderman shading language.

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0122287304 PDF is available as a free download.